Skip to main content

Classes

This page is a work in progress

Overview


SBURB Titles, better known as "classpects", are a common subject mentioned throughout Homestuck, aimed to shape players into leaders for the new universe. While some information is directly given within canon, and others provided by Hussie himself, most of the material regarding classpects are up to interpretation.

The first half of one's hero title consists of their class- one of 12 possible titles, based on Jungian archetypes, as well as an additional 2 master classes. A hero's class determines their relationship to their aspect.

Speculated class pairs are Rogue/Thief, Knight/Page, Heir/Witch, Mage/Seer, Sylph/Maid, Bard/Prince, and Muse/Lord.

 

The Twelve Classes


Rogue

A hero with reservations related to their aspect.

Rogues are, outwardly, easygoing and friendly, sometimes to the point it comes to their own detriment. They are, in a sense, a serving class, and proclaimed as the "Robin Hood class"- stealing [aspect] from one source, and redistributing it to those who need it. While a coping mechanism, Rogues also suffer from their relationship to this aspect- evident in [examples].

The Rogue archetype is most likely the Outlaw.

 

Thief

Content

 

Heir

Content

 

Witch

Content

 

Knight

A hero with reservations related to their aspect.

Knights are speculated to serve [aspect], fight with [aspect], or serve through [aspect]. Because of this, they are considered to be active, but some have pointed out that the Knights of Homestuck are most comfortable when playing from the sidelines. They are also said to resemble what an aspect lacks in a session [The beta kid's lack of time, the alpha troll's incompetency, the beta troll's lack of unity], and bring it to the table.

Knights are shown to be loyal, people-oriented players, who are also highly insecure and thus use "masks" to compensate for their perceived deficiencies [e.x. Dave's "cool-kid" facade, Latula's "rad gamer girl" act, and Karkat's "angry shouty" exterior]. Due to the nature of being a serving class, they act as protectors, using their aspect to not only provide what their session lacks but also protect their teammates. This has led to the assumption that knights have a proficiency with their aspect- they just have a fundamental fear of failure. 

The Knight archetype is most likely the Caregiver.

 

Page

A hero with reservations related to their aspect.

Pages begin with a deficiency of their aspect [e.x. Tavros' excess of involvement with other players, predominantly Vriska, Jake's lack of Hope, Horuss' excess of talents], and . They are thought to invite [aspect], equip others with [aspect], or create [aspect]. As their journey is said to be a long one, albeit rewarding, Pages seem to invite the service of others (contrary to the Knight, who serves).

On the note of inviting servitude, Pages exhibit some sort of ability to manipulate, though this appears to be an unconscious talent of theirs. While this manipulation may come to the detriment of others, such is not always the case. It is, however, essential to keep the Page themselves safe from some of the more harmful "help" they may attract. An image of stupidity may accompany their persona.

Pages are said to be a class who takes a long time to mature, but once they do they are incredibly powerful as opponents (Caliborn stating himself that a fully realized Jake could defeat him, even though he belonged to a master class). During their journey, however, they are faced with many trials that more often than not seem to crush them [Tavros' conflict with Vriska, Jake's trouble with the Alpha kids]. Whether or not their tendency to daydream and/or create imaginary friends to comfort themselves is a result of these issues cannot be stated for certain.

Homestuck seems to have stressed the importance of a Page following their journey, as the two instances in which a Page was forced to skip it resulted in dire consequences. Tavros was killed, as Vriska was too impatient to let him grow, and Jake was permanently traumatized, to the point of semi-isolation. It is arguable whether or not this has any beneficial after effects, seeing as Jake's hope-bubble was strong enough to combat Grimbark Jade and Tavros was able to gather an entire ghost army.

The Page archetype is most likely the Innocent.

 

Prince

A hero with a deficiency of their aspect.

Princes are a highly destructive class, and lack their aspect within themselves as a result. This is seen in heroes such as Dirk Strider, who resembled a Mind player, as well as Eridan, who displayed more Rage than Hope. They destroy [aspect], or occasionally destroy through [aspect].

The temperament of a Prince is typically on the more egoistical side, seeing a value of themselves that others may not recognize. Princes are self assured, or at least look it, and have all been observed to be some degree of controlling in nature. The relentless destruction of their aspect within themselves eventually turns to the external world, as all Princes have been observed to sharpen their destruction in a way that benefits themselves. While not as apparent, their varying levels of narcissism may compensate for their self-image issues. 

Possibly due to their egocentrism, it's hard for a Prince to fully comply to the will of the many, meaning they tend to stray from groups. Eridan, Dirk, and Kurloz all have some sort of distance from their respective gangs, instead drifting off to pursue their own goals. This can give them the appearance of an almost toxic level of individualism. They are more likely to perform things that serve their own values, rather than thinking of anyone else (though there are cases in which they do purposefully improve the "stats" of their teammates; Dirk being the primary example of this), oftentimes catching up everyone else in their conflict. 

Princes ghost their aspect's inverse because of this. A Prince of Time, for example, may act like a Space player. Of course, as they destroy through their aspect as well there are hints of the aspect they are bound to. Eridan was still idealistic (a characteristic of the Hope-bound), Kurloz was driven to serve LE, and Dirk was concerned with his identity, alongside his romantic pursuit of Jake. 

An interesting theory involving both Bards and Princes speculates that their destruction occurs so that growth can follow. Like a fire burns down a forest, causing the ashes to bring life anew, so do the destruction classes, evident by events in canon [Dirk tearing down the identity or "destroying" romantic possibilities to build the characters of his friends, Eridan destroying the matriorb to motivate the trolls into taking action]. 

 

Bard

A hero with a deficiency of their aspect.

Bards are said to invite destruction through [aspect] or, rarely, destroy through [aspect]. In the beginning of their arcs they seem to have an excess of aspect [e.x. Cronus' excess of Hope towards being the potential prophesized Hope player, Gamzee's passion], but end up coming to a realization that triggers an aggressive destruction of this within themselves. Bards are said to be a complete wildcard, either saving a session or dooming it.

Bards have typically easygoing personalities starting at the beginning of their arc. However, a major crisis occurs somewhere during their life journey, nearly shaping them into an entirely different person- and with this comes an imbalance of their aspect, typically swaying towards an excess [such as Gamzee and his excess of Rage]. How they come out of this conflict seems to determine the success rate of a session.

An interesting theory involving both Bards and Princes speculates that their destruction occurs so that growth can follow. Like a fire burns down a forest, causing the ashes to bring life anew, so do the destruction classes. In Bards, this is most notably shown during Gamzee's sober arc; the Rage he invites through others eventually brings the trolls, like Terezi and Karkat, together.

 

Seer

Content

 

Mage

Content

 

Master Classes


The additional two classes are reserved for "the most powerful of players (quote)"

If you're looking to classpect real people, Master classes are generally considered off-limits, as it requires an unquestionable presence of their aspect within their character. If you're unable to identify with any of the classes above, try to picture yourself with another aspect and repeat the process.

Lord

Content

 

Muse

Content

Written and maintained by PDB users for PDB users.